Michał W. Urbańczyk 0242f0d580 [experiments2] Moar. And that'll be it. преди 12 години
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filesystem 3943c10f1a fixes #1237 - if server savegame entry is missing it will be created in "update mode". преди 12 години
logging 7a3f5dc23b - Replaced exceptions with assert for internal-API code преди 12 години
mapping 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class преди 12 години
rmg 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring преди 12 години
AI_Base.h cce814c41b * Final commit преди 14 години
BattleAction.cpp 8769f67c5d * JsonReader can convert to enums преди 12 години
BattleAction.h 8769f67c5d * JsonReader can convert to enums преди 12 години
BattleHex.cpp c0ce8712c1 add some missing licence headers преди 13 години
BattleHex.h 8ffd482324 - gcc compile fix преди 12 години
BattleState.cpp 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. преди 12 години
BattleState.h 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. преди 12 години
CArtHandler.cpp 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class преди 12 години
CArtHandler.h 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime преди 12 години
CBattleCallback.cpp 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. преди 12 години
CBattleCallback.h 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. преди 12 години
CBonusTypeHandler.cpp 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) преди 12 години
CBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) преди 12 години
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus преди 12 години
CBuildingHandler.h 8a8eecd063 * refactoring преди 12 години
CConfigHandler.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase преди 12 години
CConfigHandler.h a602d7e9da - build system update преди 13 години
CConsoleHandler.cpp f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger преди 12 години
CConsoleHandler.h f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger преди 12 години
CCreatureHandler.cpp dd808ef5cc bugfixing: преди 12 години
CCreatureHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) преди 12 години
CCreatureSet.cpp 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) преди 12 години
CCreatureSet.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) преди 12 години
CDefObjInfoHandler.cpp 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names преди 12 години
CDefObjInfoHandler.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: преди 12 години
CGameInterface.cpp 0242f0d580 [experiments2] Moar. And that'll be it. преди 12 години
CGameInterface.h 0242f0d580 [experiments2] Moar. And that'll be it. преди 12 години
CGameState.cpp 4cc28d5e91 compile fix преди 12 години
CGameState.h 11bcc48cc3 Version bump 0.92c. Fixed #1268. Split a few mehods from CGameState::init. преди 12 години
CGeneralTextHandler.cpp dd808ef5cc bugfixing: преди 12 години
CGeneralTextHandler.h dd808ef5cc bugfixing: преди 12 години
CHeroHandler.cpp dd808ef5cc bugfixing: преди 12 години
CHeroHandler.h c920f29c45 More missing serialization items. преди 12 години
CMakeLists.txt 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names преди 12 години
CModHandler.cpp 1e8e932323 Logging around #1237. Typos. преди 12 години
CModHandler.h b01637840a - compile fixes преди 12 години
CObjectHandler.cpp 9f5d1ba623 Fixed #1271. преди 12 години
CObjectHandler.h 9f5d1ba623 Fixed #1271. преди 12 години
CObstacleInstance.cpp ceea466f54 [refactor] spell handling преди 12 години
CObstacleInstance.h c0ce8712c1 add some missing licence headers преди 13 години
CRandomGenerator.h 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) преди 12 години
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface преди 14 години
CSpellHandler.cpp fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. преди 12 години
CSpellHandler.h 0dc5a13596 Fixed missing spell effects, root cause of #1257. преди 12 години
CStopWatch.h 8040a81eec - fixed save games issues (#1044) преди 13 години
CThreadHelper.cpp 2643762f08 Mac OS patch from stopiccot преди 13 години
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 преди 13 години
CTownHandler.cpp c920f29c45 More missing serialization items. преди 12 години
CTownHandler.h 0c5a717e08 - fixed crash in town after loading #1291 + extra check just in case. преди 12 години
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) преди 13 години
Connection.cpp be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. преди 12 години
Connection.h f19e41d38c Fixed #1269. преди 12 години
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface преди 14 години
GameConstants.cpp e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. преди 12 години
GameConstants.h 1d46db6a57 Post-release version bump. преди 12 години
HeroBonus.cpp c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: преди 12 години
HeroBonus.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) преди 12 години
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) преди 12 години
IGameCallback.cpp 9f5d1ba623 Fixed #1271. преди 12 години
IGameCallback.h 9f5d1ba623 Fixed #1271. преди 12 години
IGameEventsReceiver.h 79026bdfde Introduced strongly typed QueryID. преди 12 години
IHandlerBase.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: преди 12 години
Interprocess.h 1415f8dbf5 - fix for boost 1.49 преди 13 години
JsonNode.cpp 4724ccbb45 - fixes #1276 преди 12 години
JsonNode.h 8297102350 - some groundwork for wog optionality преди 12 години
NetPacks.h f19e41d38c Fixed #1269. преди 12 години
NetPacksLib.cpp c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 преди 12 години
RegisterTypes.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase преди 12 години
RegisterTypes.h 79026bdfde Introduced strongly typed QueryID. преди 12 години
ResourceSet.cpp e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. преди 12 години
ResourceSet.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: преди 12 години
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft преди 12 години
StartInfo.h 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. преди 12 години
StdInc.cpp cce814c41b * Final commit преди 14 години
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex преди 14 години
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: преди 12 години
UnlockGuard.h c0ce8712c1 add some missing licence headers преди 13 години
VCMIDirs.cpp 277eb13cb4 Fixed OS X compilation преди 12 години
VCMIDirs.h b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) преди 12 години
VCMI_Lib.cpp 1e8e932323 Logging around #1237. Typos. преди 12 години
VCMI_Lib.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: преди 12 години
VCMI_lib.cbp feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator преди 12 години
VCMI_lib.vcxproj 0242f0d580 [experiments2] Moar. And that'll be it. преди 12 години
int3.h c54b983663 Some improvements for AI logging. преди 13 години
vcmi_endian.h 8ffd482324 - gcc compile fix преди 12 години