.. |
filesystem
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3943c10f1a
fixes #1237 - if server savegame entry is missing it will be created in "update mode".
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пре 12 година |
logging
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7a3f5dc23b
- Replaced exceptions with assert for internal-API code
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пре 12 година |
mapping
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6737c270c9
gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class
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пре 12 година |
rmg
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5328beb8e7
- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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пре 12 година |
AI_Base.h
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cce814c41b
* Final commit
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пре 14 година |
BattleAction.cpp
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8769f67c5d
* JsonReader can convert to enums
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пре 12 година |
BattleAction.h
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8769f67c5d
* JsonReader can convert to enums
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пре 12 година |
BattleHex.cpp
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c0ce8712c1
add some missing licence headers
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пре 13 година |
BattleHex.h
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8ffd482324
- gcc compile fix
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пре 12 година |
BattleState.cpp
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06dbdd234f
Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
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пре 12 година |
BattleState.h
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06dbdd234f
Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
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пре 12 година |
CArtHandler.cpp
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6737c270c9
gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class
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пре 12 година |
CArtHandler.h
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3285f1910b
- finally, solution for imageIndex fields. All image lists will be generated in runtime
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пре 12 година |
CBattleCallback.cpp
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04d11519ef
Quick Combat system setting works… if user doesn't click in the meantime.
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пре 12 година |
CBattleCallback.h
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06dbdd234f
Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
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пре 12 година |
CBonusTypeHandler.cpp
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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пре 12 година |
CBonusTypeHandler.h
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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пре 12 година |
CBuildingHandler.cpp
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6d06710684
* fixes for town building campaign bonus
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пре 12 година |
CBuildingHandler.h
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8a8eecd063
* refactoring
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пре 12 година |
CConfigHandler.cpp
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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пре 12 година |
CConfigHandler.h
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a602d7e9da
- build system update
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пре 13 година |
CConsoleHandler.cpp
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f10ba48c77
- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger
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пре 12 година |
CConsoleHandler.h
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f10ba48c77
- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger
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пре 12 година |
CCreatureHandler.cpp
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dd808ef5cc
bugfixing:
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пре 12 година |
CCreatureHandler.h
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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пре 12 година |
CCreatureSet.cpp
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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пре 12 година |
CCreatureSet.h
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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пре 12 година |
CDefObjInfoHandler.cpp
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8be801a6dc
- CMappedFileLoader class to remap WoG files to h3 names
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пре 12 година |
CDefObjInfoHandler.h
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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пре 12 година |
CGameInterface.cpp
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0242f0d580
[experiments2] Moar. And that'll be it.
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пре 12 година |
CGameInterface.h
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0242f0d580
[experiments2] Moar. And that'll be it.
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пре 12 година |
CGameState.cpp
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4cc28d5e91
compile fix
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пре 12 година |
CGameState.h
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11bcc48cc3
Version bump 0.92c. Fixed #1268. Split a few mehods from CGameState::init.
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пре 12 година |
CGeneralTextHandler.cpp
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dd808ef5cc
bugfixing:
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пре 12 година |
CGeneralTextHandler.h
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dd808ef5cc
bugfixing:
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пре 12 година |
CHeroHandler.cpp
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dd808ef5cc
bugfixing:
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пре 12 година |
CHeroHandler.h
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c920f29c45
More missing serialization items.
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пре 12 година |
CMakeLists.txt
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8be801a6dc
- CMappedFileLoader class to remap WoG files to h3 names
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пре 12 година |
CModHandler.cpp
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1e8e932323
Logging around #1237. Typos.
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пре 12 година |
CModHandler.h
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b01637840a
- compile fixes
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пре 12 година |
CObjectHandler.cpp
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9f5d1ba623
Fixed #1271.
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пре 12 година |
CObjectHandler.h
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9f5d1ba623
Fixed #1271.
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пре 12 година |
CObstacleInstance.cpp
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ceea466f54
[refactor] spell handling
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пре 12 година |
CObstacleInstance.h
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c0ce8712c1
add some missing licence headers
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пре 13 година |
CRandomGenerator.h
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03c2aa9153
- Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile)
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пре 12 година |
CScriptingModule.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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пре 14 година |
CSpellHandler.cpp
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fc6e72dc75
* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
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пре 12 година |
CSpellHandler.h
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0dc5a13596
Fixed missing spell effects, root cause of #1257.
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пре 12 година |
CStopWatch.h
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8040a81eec
- fixed save games issues (#1044)
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пре 13 година |
CThreadHelper.cpp
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2643762f08
Mac OS patch from stopiccot
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пре 13 година |
CThreadHelper.h
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613172fa45
- fixed #582, #1019 and #1022
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пре 13 година |
CTownHandler.cpp
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c920f29c45
More missing serialization items.
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пре 12 година |
CTownHandler.h
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0c5a717e08
- fixed crash in town after loading #1291 + extra check just in case.
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пре 12 година |
CondSh.h
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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пре 13 година |
Connection.cpp
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be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
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пре 12 година |
Connection.h
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f19e41d38c
Fixed #1269.
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пре 12 година |
ConstTransitivePtr.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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пре 14 година |
GameConstants.cpp
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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пре 12 година |
GameConstants.h
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1d46db6a57
Post-release version bump.
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пре 12 година |
HeroBonus.cpp
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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пре 12 година |
HeroBonus.h
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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пре 12 година |
IBonusTypeHandler.h
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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пре 12 година |
IGameCallback.cpp
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9f5d1ba623
Fixed #1271.
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пре 12 година |
IGameCallback.h
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9f5d1ba623
Fixed #1271.
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пре 12 година |
IGameEventsReceiver.h
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79026bdfde
Introduced strongly typed QueryID.
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пре 12 година |
IHandlerBase.h
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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пре 12 година |
Interprocess.h
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1415f8dbf5
- fix for boost 1.49
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пре 13 година |
JsonNode.cpp
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4724ccbb45
- fixes #1276
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пре 12 година |
JsonNode.h
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8297102350
- some groundwork for wog optionality
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пре 12 година |
NetPacks.h
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f19e41d38c
Fixed #1269.
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пре 12 година |
NetPacksLib.cpp
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c85829a00c
* creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264
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пре 12 година |
RegisterTypes.cpp
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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пре 12 година |
RegisterTypes.h
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79026bdfde
Introduced strongly typed QueryID.
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пре 12 година |
ResourceSet.cpp
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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пре 12 година |
ResourceSet.h
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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пре 12 година |
ScopeGuard.h
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c927913f5f
- Improved json validation. Now it support most of features from latest json schema draft
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пре 12 година |
StartInfo.h
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06dbdd234f
Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
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пре 12 година |
StdInc.cpp
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cce814c41b
* Final commit
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пре 14 година |
StdInc.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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пре 14 година |
StringConstants.h
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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пре 12 година |
UnlockGuard.h
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c0ce8712c1
add some missing licence headers
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пре 13 година |
VCMIDirs.cpp
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277eb13cb4
Fixed OS X compilation
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пре 12 година |
VCMIDirs.h
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b5fcefe455
- moved all system-specific handling of filesystem to VCMIDirs.cpp (new file)
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пре 12 година |
VCMI_Lib.cpp
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1e8e932323
Logging around #1237. Typos.
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пре 12 година |
VCMI_Lib.h
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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пре 12 година |
VCMI_lib.cbp
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feea589648
- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
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пре 12 година |
VCMI_lib.vcxproj
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0242f0d580
[experiments2] Moar. And that'll be it.
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пре 12 година |
int3.h
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c54b983663
Some improvements for AI logging.
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пре 13 година |
vcmi_endian.h
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8ffd482324
- gcc compile fix
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пре 12 година |