提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 7e46d462b6 - compile fixes 12 年之前
  DjWarmonger b554af25d3 - Compile fix 12 年之前
  alexvins a9d458c8f4 few more refactorings 12 年之前
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 年之前
  Michał W. Urbańczyk 4cd77a0192 Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build. 13 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Frank Zago 0c3f3c67a9 Callback naming fix. 14 年之前
  Frank Zago 872a057aa7 Fixed bad prototype. 14 年之前
  Frank Zago 006a7d1f11 serialID is gone. 15 年之前
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 17 年之前
  Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 17 年之前
  Michał W. Urbańczyk fe5bcc19cf * redone def info handling 17 年之前
  Michał W. Urbańczyk c8c0d0eaaf Bugfixes for AI, Callback Interface, logging macrodefs. 18 年之前
  Michał W. Urbańczyk e1b2ae0df1 Several bugfixes and half-done things. 18 年之前
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 18 年之前
  Michał W. Urbańczyk 97f4fbcce8 First EmptyAI. It's not used yet, but it can be compiled. 18 年之前