Ivan Savenko 8df39c43a0 Fix game loading vor 2 Jahren
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battle ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
bonuses 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE vor 2 Jahren
campaign ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
constants 8df39c43a0 Fix game loading vor 2 Jahren
events d83aa828f6 Fix turn ending vor 2 Jahren
filesystem f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' vor 2 Jahren
gameState ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
logging 44d16b32fe Use API identical to std classes where possible vor 2 Jahren
mapObjectConstructors 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE vor 2 Jahren
mapObjects 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE vor 2 Jahren
mapping 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE vor 2 Jahren
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c vor 2 Jahren
modding 31cf3442af Update docs vor 2 Jahren
pathfinder ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
registerTypes 454ba44ac5 Merge pull request #2988 from IvanSavenko/configurable_extensions vor 2 Jahren
rewardable 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any vor 2 Jahren
rmg 5b10b457cf Fix code review suggestions vor 2 Jahren
serializer 8df39c43a0 Fix game loading vor 2 Jahren
spells ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
vstd e93a04409e Revert "another approach" vor 2 Jahren
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file vor 8 Jahren
ArtifactUtils.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
ArtifactUtils.h 82eb2f8a2b Artifact assembling changes vor 2 Jahren
BasicTypes.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
BattleFieldHandler.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
BattleFieldHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build vor 2 Jahren
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build vor 2 Jahren
CArtHandler.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
CArtHandler.h aa0b064154 Fixed randomization of artifacts on some custom maps vor 2 Jahren
CArtifactInstance.cpp 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any vor 2 Jahren
CArtifactInstance.h f47def3588 refactoring vor 2 Jahren
CBonusTypeHandler.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
CBonusTypeHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
CBuildingHandler.cpp e54287ea5d Converted remaining identifier to new system vor 2 Jahren
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib vor 2 Jahren
CConfigHandler.cpp b2c336de0d JsonNode now uses std::variant internally. Fixes crash on deserialize vor 2 Jahren
CConfigHandler.h 5fd2eee3e8 code review vor 2 Jahren
CConsoleHandler.cpp a44c08a847 Slightly better thread names vor 2 Jahren
CConsoleHandler.h ea3bdda047 vcmi: reduce boost a little bit vor 2 Jahren
CCreatureHandler.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
CCreatureHandler.h ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
CCreatureSet.cpp 5b10b457cf Fix code review suggestions vor 2 Jahren
CCreatureSet.h 5b10b457cf Fix code review suggestions vor 2 Jahren
CGameInfoCallback.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
CGameInfoCallback.h 41210c1dbf Client-side support for multiple battles vor 2 Jahren
CGameInterface.cpp 41210c1dbf Client-side support for multiple battles vor 2 Jahren
CGameInterface.h c8e6a7cd27 Fixed most common cases of movement actions vor 2 Jahren
CGeneralTextHandler.cpp 530c70c282 Added object descriptions present in H3 vor 2 Jahren
CGeneralTextHandler.h 6093f042dd Text container fix vor 2 Jahren
CHeroHandler.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
CHeroHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI vor 2 Jahren
CPlayerState.cpp f3e1943aaf Merge branch 'develop' into highscore_menu vor 2 Jahren
CPlayerState.h f3e1943aaf Merge branch 'develop' into highscore_menu vor 2 Jahren
CRandomGenerator.cpp 44d16b32fe Use API identical to std classes where possible vor 2 Jahren
CRandomGenerator.h 44d16b32fe Use API identical to std classes where possible vor 2 Jahren
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib vor 2 Jahren
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib vor 2 Jahren
CSkillHandler.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
CSkillHandler.h fd01a25352 Implemented basic version of configurable Witch Hut vor 2 Jahren
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound vor 2 Jahren
CStack.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
CStack.h b394158dc9 Bonus Source ID now uses metaidentifier vor 2 Jahren
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
CThreadHelper.cpp 44d16b32fe Use API identical to std classes where possible vor 2 Jahren
CThreadHelper.h 44d16b32fe Use API identical to std classes where possible vor 2 Jahren
CTownHandler.cpp ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
CTownHandler.h ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr vor 2 Jahren
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles vor 3 Jahren
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. vor 2 Jahren
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
GameConstants.h e54287ea5d Converted remaining identifier to new system vor 2 Jahren
GameSettings.cpp 7f1b982264 Implemented support for showing amount of guards in banks vor 2 Jahren
GameSettings.h 7f1b982264 Implemented support for showing amount of guards in banks vor 2 Jahren
IBonusTypeHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
IGameCallback.cpp dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal vor 2 Jahren
IGameCallback.h dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal vor 2 Jahren
IGameEventsReceiver.h 39a92cdde3 Add query for dwellings dialog vor 2 Jahren
IHandlerBase.cpp 7e27ac7073 IdentifierStorage is now separate handler in VLC vor 2 Jahren
IHandlerBase.h 86f5d6de69 vcmi: modernize headers vor 2 Jahren
JsonDetail.cpp 27b75dbbea Fixed silent errors on invalid Json references in schemas vor 2 Jahren
JsonDetail.h 86f5d6de69 vcmi: modernize headers vor 2 Jahren
JsonNode.cpp 8df39c43a0 Fix game loading vor 2 Jahren
JsonNode.h 80e6485965 MetaIdentifier now uses std::variant internally vor 2 Jahren
JsonRandom.cpp ce480c8c84 Fixed Scholar handling vor 2 Jahren
JsonRandom.h 0ea44520fd Fix build vor 2 Jahren
Languages.h bee59b3c1c Update Languages.h vor 2 Jahren
LoadProgress.cpp dfaf778d16 Redesign loading solution vor 2 Jahren
LoadProgress.h dfaf778d16 Redesign loading solution vor 2 Jahren
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib vor 2 Jahren
LogicalExpression.h 86f5d6de69 vcmi: modernize headers vor 2 Jahren
MetaString.cpp ab373f08ab Use meta string for messages vor 2 Jahren
MetaString.h 06f01c3b82 Seerhut works as rewardable object vor 2 Jahren
NetPackVisitor.h 0c6b1ca3c8 possibility to change name vor 2 Jahren
NetPacks.h ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
NetPacksBase.h 8751d9ab8b CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization. vor 2 Jahren
NetPacksLib.cpp 8df39c43a0 Fix game loading vor 2 Jahren
NetPacksLobby.h 0c6b1ca3c8 possibility to change name vor 2 Jahren
ObstacleHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
ObstacleHandler.h 8dfdfffd87 Use ResourcePath for audio files vor 2 Jahren
Point.h 2286e0c7b1 implement speed and move vor 2 Jahren
Rect.cpp 3973624278 Implemented tolerance for touch events vor 2 Jahren
Rect.h 21f37cfafb simplified vor 2 Jahren
ResourceSet.cpp e54287ea5d Converted remaining identifier to new system vor 2 Jahren
ResourceSet.h ec8d31bbfc First step at unifying game identifiers code vor 2 Jahren
RiverHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
RiverHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
RoadHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
RoadHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior vor 2 Jahren
ScriptHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system vor 2 Jahren
StartInfo.cpp 037efdf5fc Improvements to type safety of Identifier class vor 2 Jahren
StartInfo.h 037efdf5fc Improvements to type safety of Identifier class vor 2 Jahren
StdInc.cpp 3926920103 Rename radious -> radius vor 9 Jahren
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase vor 9 Jahren
TerrainHandler.cpp 98fd939ed6 Cartographer/Observatory is now configurable object vor 2 Jahren
TerrainHandler.h 98fd939ed6 Cartographer/Observatory is now configurable object vor 2 Jahren
TextOperations.cpp e317c23a59 fix vor 2 Jahren
TextOperations.h 37e2292720 count unicode chars to extra function vor 2 Jahren
TurnTimerInfo.cpp 4ee47b01ae Make possible to play with different timers independently vor 2 Jahren
TurnTimerInfo.h cc3ca9a41e Timers fixes vor 2 Jahren
UnlockGuard.h 86f5d6de69 vcmi: modernize headers vor 2 Jahren
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode vor 2 Jahren
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath vor 2 Jahren
VCMI_Lib.cpp 5fd2eee3e8 code review vor 2 Jahren
VCMI_Lib.h 7e27ac7073 IdentifierStorage is now separate handler in VLC vor 2 Jahren
VCMI_lib.cbp 1c68937d95 new approach vor 2 Jahren
VCMI_lib.vcxproj 1c68937d95 new approach vor 2 Jahren
VCMI_lib.vcxproj.filters 1c68937d95 new approach vor 2 Jahren
int3.h f3ed589e35 Use same fow radius calculation as in H3 vor 2 Jahren
vcmi_endian.h 86f5d6de69 vcmi: modernize headers vor 2 Jahren