Ivan Savenko 8df39c43a0 Fix game loading há 2 anos atrás
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battle ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
bonuses 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE há 2 anos atrás
campaign ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
constants 8df39c43a0 Fix game loading há 2 anos atrás
events d83aa828f6 Fix turn ending há 2 anos atrás
filesystem f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' há 2 anos atrás
gameState ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
logging 44d16b32fe Use API identical to std classes where possible há 2 anos atrás
mapObjectConstructors 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE há 2 anos atrás
mapObjects 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE há 2 anos atrás
mapping 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE há 2 anos atrás
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c há 2 anos atrás
modding 31cf3442af Update docs há 2 anos atrás
pathfinder ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
registerTypes 454ba44ac5 Merge pull request #2988 from IvanSavenko/configurable_extensions há 2 anos atrás
rewardable 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any há 2 anos atrás
rmg 5b10b457cf Fix code review suggestions há 2 anos atrás
serializer 8df39c43a0 Fix game loading há 2 anos atrás
spells ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
vstd e93a04409e Revert "another approach" há 2 anos atrás
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file há 8 anos atrás
ArtifactUtils.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
ArtifactUtils.h 82eb2f8a2b Artifact assembling changes há 2 anos atrás
BasicTypes.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
BattleFieldHandler.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
BattleFieldHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build há 2 anos atrás
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build há 2 anos atrás
CArtHandler.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
CArtHandler.h aa0b064154 Fixed randomization of artifacts on some custom maps há 2 anos atrás
CArtifactInstance.cpp 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any há 2 anos atrás
CArtifactInstance.h f47def3588 refactoring há 2 anos atrás
CBonusTypeHandler.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
CBonusTypeHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
CBuildingHandler.cpp e54287ea5d Converted remaining identifier to new system há 2 anos atrás
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib há 2 anos atrás
CConfigHandler.cpp b2c336de0d JsonNode now uses std::variant internally. Fixes crash on deserialize há 2 anos atrás
CConfigHandler.h 5fd2eee3e8 code review há 2 anos atrás
CConsoleHandler.cpp a44c08a847 Slightly better thread names há 2 anos atrás
CConsoleHandler.h ea3bdda047 vcmi: reduce boost a little bit há 2 anos atrás
CCreatureHandler.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
CCreatureHandler.h ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
CCreatureSet.cpp 5b10b457cf Fix code review suggestions há 2 anos atrás
CCreatureSet.h 5b10b457cf Fix code review suggestions há 2 anos atrás
CGameInfoCallback.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
CGameInfoCallback.h 41210c1dbf Client-side support for multiple battles há 2 anos atrás
CGameInterface.cpp 41210c1dbf Client-side support for multiple battles há 2 anos atrás
CGameInterface.h c8e6a7cd27 Fixed most common cases of movement actions há 2 anos atrás
CGeneralTextHandler.cpp 530c70c282 Added object descriptions present in H3 há 2 anos atrás
CGeneralTextHandler.h 6093f042dd Text container fix há 2 anos atrás
CHeroHandler.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
CHeroHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI há 2 anos atrás
CPlayerState.cpp f3e1943aaf Merge branch 'develop' into highscore_menu há 2 anos atrás
CPlayerState.h f3e1943aaf Merge branch 'develop' into highscore_menu há 2 anos atrás
CRandomGenerator.cpp 44d16b32fe Use API identical to std classes where possible há 2 anos atrás
CRandomGenerator.h 44d16b32fe Use API identical to std classes where possible há 2 anos atrás
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib há 2 anos atrás
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib há 2 anos atrás
CSkillHandler.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
CSkillHandler.h fd01a25352 Implemented basic version of configurable Witch Hut há 2 anos atrás
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound há 2 anos atrás
CStack.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
CStack.h b394158dc9 Bonus Source ID now uses metaidentifier há 2 anos atrás
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
CThreadHelper.cpp 44d16b32fe Use API identical to std classes where possible há 2 anos atrás
CThreadHelper.h 44d16b32fe Use API identical to std classes where possible há 2 anos atrás
CTownHandler.cpp ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
CTownHandler.h ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr há 2 anos atrás
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles há 3 anos atrás
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. há 2 anos atrás
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
GameConstants.h e54287ea5d Converted remaining identifier to new system há 2 anos atrás
GameSettings.cpp 7f1b982264 Implemented support for showing amount of guards in banks há 2 anos atrás
GameSettings.h 7f1b982264 Implemented support for showing amount of guards in banks há 2 anos atrás
IBonusTypeHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
IGameCallback.cpp dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal há 2 anos atrás
IGameCallback.h dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal há 2 anos atrás
IGameEventsReceiver.h 39a92cdde3 Add query for dwellings dialog há 2 anos atrás
IHandlerBase.cpp 7e27ac7073 IdentifierStorage is now separate handler in VLC há 2 anos atrás
IHandlerBase.h 86f5d6de69 vcmi: modernize headers há 2 anos atrás
JsonDetail.cpp 27b75dbbea Fixed silent errors on invalid Json references in schemas há 2 anos atrás
JsonDetail.h 86f5d6de69 vcmi: modernize headers há 2 anos atrás
JsonNode.cpp 8df39c43a0 Fix game loading há 2 anos atrás
JsonNode.h 80e6485965 MetaIdentifier now uses std::variant internally há 2 anos atrás
JsonRandom.cpp ce480c8c84 Fixed Scholar handling há 2 anos atrás
JsonRandom.h 0ea44520fd Fix build há 2 anos atrás
Languages.h bee59b3c1c Update Languages.h há 2 anos atrás
LoadProgress.cpp dfaf778d16 Redesign loading solution há 2 anos atrás
LoadProgress.h dfaf778d16 Redesign loading solution há 2 anos atrás
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib há 2 anos atrás
LogicalExpression.h 86f5d6de69 vcmi: modernize headers há 2 anos atrás
MetaString.cpp ab373f08ab Use meta string for messages há 2 anos atrás
MetaString.h 06f01c3b82 Seerhut works as rewardable object há 2 anos atrás
NetPackVisitor.h 0c6b1ca3c8 possibility to change name há 2 anos atrás
NetPacks.h ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
NetPacksBase.h 8751d9ab8b CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization. há 2 anos atrás
NetPacksLib.cpp 8df39c43a0 Fix game loading há 2 anos atrás
NetPacksLobby.h 0c6b1ca3c8 possibility to change name há 2 anos atrás
ObstacleHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
ObstacleHandler.h 8dfdfffd87 Use ResourcePath for audio files há 2 anos atrás
Point.h 2286e0c7b1 implement speed and move há 2 anos atrás
Rect.cpp 3973624278 Implemented tolerance for touch events há 2 anos atrás
Rect.h 21f37cfafb simplified há 2 anos atrás
ResourceSet.cpp e54287ea5d Converted remaining identifier to new system há 2 anos atrás
ResourceSet.h ec8d31bbfc First step at unifying game identifiers code há 2 anos atrás
RiverHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
RiverHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
RoadHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
RoadHandler.h 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior há 2 anos atrás
ScriptHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system há 2 anos atrás
StartInfo.cpp 037efdf5fc Improvements to type safety of Identifier class há 2 anos atrás
StartInfo.h 037efdf5fc Improvements to type safety of Identifier class há 2 anos atrás
StdInc.cpp 3926920103 Rename radious -> radius há 9 anos atrás
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase há 9 anos atrás
TerrainHandler.cpp 98fd939ed6 Cartographer/Observatory is now configurable object há 2 anos atrás
TerrainHandler.h 98fd939ed6 Cartographer/Observatory is now configurable object há 2 anos atrás
TextOperations.cpp e317c23a59 fix há 2 anos atrás
TextOperations.h 37e2292720 count unicode chars to extra function há 2 anos atrás
TurnTimerInfo.cpp 4ee47b01ae Make possible to play with different timers independently há 2 anos atrás
TurnTimerInfo.h cc3ca9a41e Timers fixes há 2 anos atrás
UnlockGuard.h 86f5d6de69 vcmi: modernize headers há 2 anos atrás
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode há 2 anos atrás
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath há 2 anos atrás
VCMI_Lib.cpp 5fd2eee3e8 code review há 2 anos atrás
VCMI_Lib.h 7e27ac7073 IdentifierStorage is now separate handler in VLC há 2 anos atrás
VCMI_lib.cbp 1c68937d95 new approach há 2 anos atrás
VCMI_lib.vcxproj 1c68937d95 new approach há 2 anos atrás
VCMI_lib.vcxproj.filters 1c68937d95 new approach há 2 anos atrás
int3.h f3ed589e35 Use same fow radius calculation as in H3 há 2 anos atrás
vcmi_endian.h 86f5d6de69 vcmi: modernize headers há 2 anos atrás