Commit History

Автор SHA1 Съобщение Дата
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui преди 12 години
  alexvins 2eb8263e51 Basic Configuration for bonus types преди 12 години
  mateuszb bda766b697 * refactoring преди 13 години
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs преди 13 години
  mateuszb f1c78e3260 * creature ID refactoring преди 13 години
  mateuszb af5287c193 * fixed opening custom campaign selection window преди 13 години
  mateuszb 5b0c6059e2 * bug 1193 should be fixed преди 13 години
  DjWarmonger 9e0c9b4f49 Fixed #1042. Tweaks for Commander bonuses. преди 13 години
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. преди 13 години
  DjWarmonger e3e4bc4c9c Second part of interactive Commander level-up. Quite messy. преди 13 години
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. преди 13 години
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based преди 13 години
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. преди 13 години
  DjWarmonger 3e4d0e73e8 Fixed #964. преди 13 години
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. преди 13 години
  DjWarmonger 416c08260a - Basic Commander window преди 13 години
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). преди 13 години
  DjWarmonger f720038ca5 - Battle interface fixes. It's possible to move stacks & attack преди 13 години
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. преди 13 години
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: преди 13 години
  DjWarmonger 9e5fcc3152 Stack artifact backup. преди 14 години
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. преди 14 години
  beegee1 156aa6e4d9 * Updated class - file - handling преди 14 години
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex преди 14 години
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface преди 14 години
  DjWarmonger d3a014ee94 Smarter implementation of last change. преди 14 години
  DjWarmonger e67b7b9da4 Some fixes for shooting vs Creature Window. преди 14 години
  DjWarmonger d29850a2fa Fixed #740 преди 14 години
  Frank Zago 9c3a10b2c7 Fixed a bug in phoenix code. Fixed a couple warnings. преди 14 години
  Frank Zago 4af4f0a707 Compile and warning fixes. преди 14 години