beegee1
|
30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
|
12 anni fa |
alexvins
|
2eb8263e51
Basic Configuration for bonus types
|
12 anni fa |
mateuszb
|
bda766b697
* refactoring
|
13 anni fa |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
|
13 anni fa |
mateuszb
|
f1c78e3260
* creature ID refactoring
|
13 anni fa |
mateuszb
|
af5287c193
* fixed opening custom campaign selection window
|
13 anni fa |
mateuszb
|
5b0c6059e2
* bug 1193 should be fixed
|
13 anni fa |
DjWarmonger
|
9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
|
13 anni fa |
Michał W. Urbańczyk
|
edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
|
13 anni fa |
DjWarmonger
|
e3e4bc4c9c
Second part of interactive Commander level-up. Quite messy.
|
13 anni fa |
DjWarmonger
|
ac997b8214
Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill.
|
13 anni fa |
Ivan Savenko
|
2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
|
13 anni fa |
Ivan Savenko
|
faaf799d95
- fixed some extra warnings. Mostly harmless.
|
13 anni fa |
DjWarmonger
|
3e4d0e73e8
Fixed #964.
|
13 anni fa |
DjWarmonger
|
d491bc1c3a
Commanders can level up. It's non-interactive yet.
|
13 anni fa |
DjWarmonger
|
416c08260a
- Basic Commander window
|
13 anni fa |
Ivan Savenko
|
9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
|
13 anni fa |
DjWarmonger
|
f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
|
13 anni fa |
Michał W. Urbańczyk
|
722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
|
13 anni fa |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
|
13 anni fa |
DjWarmonger
|
9e5fcc3152
Stack artifact backup.
|
14 anni fa |
DjWarmonger
|
2bddf29cbf
Stack artifacts part 2, not working yet.
|
14 anni fa |
beegee1
|
156aa6e4d9
* Updated class - file - handling
|
14 anni fa |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
|
14 anni fa |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 anni fa |
DjWarmonger
|
d3a014ee94
Smarter implementation of last change.
|
14 anni fa |
DjWarmonger
|
e67b7b9da4
Some fixes for shooting vs Creature Window.
|
14 anni fa |
DjWarmonger
|
d29850a2fa
Fixed #740
|
14 anni fa |
Frank Zago
|
9c3a10b2c7
Fixed a bug in phoenix code. Fixed a couple warnings.
|
14 anni fa |
Frank Zago
|
4af4f0a707
Compile and warning fixes.
|
14 anni fa |