beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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před 12 roky |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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před 12 roky |
mateuszb
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bda766b697
* refactoring
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před 13 roky |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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před 13 roky |
mateuszb
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f1c78e3260
* creature ID refactoring
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před 13 roky |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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před 13 roky |
mateuszb
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5b0c6059e2
* bug 1193 should be fixed
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před 13 roky |
DjWarmonger
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9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
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před 13 roky |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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před 13 roky |
DjWarmonger
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e3e4bc4c9c
Second part of interactive Commander level-up. Quite messy.
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před 13 roky |
DjWarmonger
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ac997b8214
Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill.
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před 13 roky |
Ivan Savenko
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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před 13 roky |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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před 13 roky |
DjWarmonger
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3e4d0e73e8
Fixed #964.
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před 13 roky |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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před 13 roky |
DjWarmonger
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416c08260a
- Basic Commander window
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před 13 roky |
Ivan Savenko
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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před 13 roky |
DjWarmonger
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f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
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před 13 roky |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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před 13 roky |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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před 13 roky |
DjWarmonger
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9e5fcc3152
Stack artifact backup.
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před 14 roky |
DjWarmonger
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2bddf29cbf
Stack artifacts part 2, not working yet.
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před 14 roky |
beegee1
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156aa6e4d9
* Updated class - file - handling
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před 14 roky |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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před 14 roky |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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před 14 roky |
DjWarmonger
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d3a014ee94
Smarter implementation of last change.
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před 14 roky |
DjWarmonger
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e67b7b9da4
Some fixes for shooting vs Creature Window.
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před 14 roky |
DjWarmonger
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d29850a2fa
Fixed #740
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před 14 roky |
Frank Zago
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9c3a10b2c7
Fixed a bug in phoenix code. Fixed a couple warnings.
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před 14 roky |
Frank Zago
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4af4f0a707
Compile and warning fixes.
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před 14 roky |