beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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пре 12 година |
alexvins
|
2eb8263e51
Basic Configuration for bonus types
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пре 12 година |
mateuszb
|
bda766b697
* refactoring
|
пре 13 година |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
|
пре 13 година |
mateuszb
|
f1c78e3260
* creature ID refactoring
|
пре 13 година |
mateuszb
|
af5287c193
* fixed opening custom campaign selection window
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пре 13 година |
mateuszb
|
5b0c6059e2
* bug 1193 should be fixed
|
пре 13 година |
DjWarmonger
|
9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
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пре 13 година |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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пре 13 година |
DjWarmonger
|
e3e4bc4c9c
Second part of interactive Commander level-up. Quite messy.
|
пре 13 година |
DjWarmonger
|
ac997b8214
Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill.
|
пре 13 година |
Ivan Savenko
|
2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
|
пре 13 година |
Ivan Savenko
|
faaf799d95
- fixed some extra warnings. Mostly harmless.
|
пре 13 година |
DjWarmonger
|
3e4d0e73e8
Fixed #964.
|
пре 13 година |
DjWarmonger
|
d491bc1c3a
Commanders can level up. It's non-interactive yet.
|
пре 13 година |
DjWarmonger
|
416c08260a
- Basic Commander window
|
пре 13 година |
Ivan Savenko
|
9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
|
пре 13 година |
DjWarmonger
|
f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
|
пре 13 година |
Michał W. Urbańczyk
|
722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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пре 13 година |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
|
пре 13 година |
DjWarmonger
|
9e5fcc3152
Stack artifact backup.
|
пре 14 година |
DjWarmonger
|
2bddf29cbf
Stack artifacts part 2, not working yet.
|
пре 14 година |
beegee1
|
156aa6e4d9
* Updated class - file - handling
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пре 14 година |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
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пре 14 година |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
пре 14 година |
DjWarmonger
|
d3a014ee94
Smarter implementation of last change.
|
пре 14 година |
DjWarmonger
|
e67b7b9da4
Some fixes for shooting vs Creature Window.
|
пре 14 година |
DjWarmonger
|
d29850a2fa
Fixed #740
|
пре 14 година |
Frank Zago
|
9c3a10b2c7
Fixed a bug in phoenix code. Fixed a couple warnings.
|
пре 14 година |
Frank Zago
|
4af4f0a707
Compile and warning fixes.
|
пре 14 година |