beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 lat temu |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 lat temu |
mateuszb
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bda766b697
* refactoring
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13 lat temu |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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13 lat temu |
mateuszb
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f1c78e3260
* creature ID refactoring
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13 lat temu |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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13 lat temu |
mateuszb
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5b0c6059e2
* bug 1193 should be fixed
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13 lat temu |
DjWarmonger
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9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
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13 lat temu |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 lat temu |
DjWarmonger
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e3e4bc4c9c
Second part of interactive Commander level-up. Quite messy.
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13 lat temu |
DjWarmonger
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ac997b8214
Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill.
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13 lat temu |
Ivan Savenko
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 lat temu |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 lat temu |
DjWarmonger
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3e4d0e73e8
Fixed #964.
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13 lat temu |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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13 lat temu |
DjWarmonger
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416c08260a
- Basic Commander window
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13 lat temu |
Ivan Savenko
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 lat temu |
DjWarmonger
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f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
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13 lat temu |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 lat temu |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 lat temu |
DjWarmonger
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9e5fcc3152
Stack artifact backup.
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14 lat temu |
DjWarmonger
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2bddf29cbf
Stack artifacts part 2, not working yet.
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14 lat temu |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 lat temu |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 lat temu |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 lat temu |
DjWarmonger
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d3a014ee94
Smarter implementation of last change.
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14 lat temu |
DjWarmonger
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e67b7b9da4
Some fixes for shooting vs Creature Window.
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14 lat temu |
DjWarmonger
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d29850a2fa
Fixed #740
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14 lat temu |
Frank Zago
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9c3a10b2c7
Fixed a bug in phoenix code. Fixed a couple warnings.
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14 lat temu |
Frank Zago
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4af4f0a707
Compile and warning fixes.
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14 lat temu |