Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 vuotta sitten |
Michał W. Urbańczyk
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 vuotta sitten |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 vuotta sitten |
Michał W. Urbańczyk
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 vuotta sitten |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 vuotta sitten |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 vuotta sitten |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 vuotta sitten |
Frank Zago
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01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
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14 vuotta sitten |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 vuotta sitten |
Michał W. Urbańczyk
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18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 vuotta sitten |
Ivan Savenko
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0f605256e9
- added new files to build system
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14 vuotta sitten |
mateuszb
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0482195489
* bug 652 fixed
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14 vuotta sitten |
mateuszb
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5e0b0e49b2
* bug 392 fixed
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14 vuotta sitten |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 vuotta sitten |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
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15 vuotta sitten |
Michał W. Urbańczyk
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78f44dc648
Support for 16bpp displays. Possible optimizations.
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15 vuotta sitten |
Michał W. Urbańczyk
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88e1636250
Fixed #15, #224, #370, #516
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15 vuotta sitten |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 vuotta sitten |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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15 vuotta sitten |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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16 vuotta sitten |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 vuotta sitten |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 vuotta sitten |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 vuotta sitten |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 vuotta sitten |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 vuotta sitten |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 vuotta sitten |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 vuotta sitten |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 vuotta sitten |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 vuotta sitten |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 vuotta sitten |