Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 gadi atpakaļ |
Michał W. Urbańczyk
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 gadi atpakaļ |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 gadi atpakaļ |
Michał W. Urbańczyk
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 gadi atpakaļ |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 gadi atpakaļ |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 gadi atpakaļ |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 gadi atpakaļ |
Frank Zago
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01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
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14 gadi atpakaļ |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 gadi atpakaļ |
Michał W. Urbańczyk
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18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 gadi atpakaļ |
Ivan Savenko
|
0f605256e9
- added new files to build system
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14 gadi atpakaļ |
mateuszb
|
0482195489
* bug 652 fixed
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14 gadi atpakaļ |
mateuszb
|
5e0b0e49b2
* bug 392 fixed
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14 gadi atpakaļ |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 gadi atpakaļ |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
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15 gadi atpakaļ |
Michał W. Urbańczyk
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78f44dc648
Support for 16bpp displays. Possible optimizations.
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15 gadi atpakaļ |
Michał W. Urbańczyk
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88e1636250
Fixed #15, #224, #370, #516
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15 gadi atpakaļ |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 gadi atpakaļ |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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15 gadi atpakaļ |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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16 gadi atpakaļ |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 gadi atpakaļ |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 gadi atpakaļ |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 gadi atpakaļ |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 gadi atpakaļ |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 gadi atpakaļ |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
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16 gadi atpakaļ |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 gadi atpakaļ |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 gadi atpakaļ |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 gadi atpakaļ |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 gadi atpakaļ |