Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 жил өмнө |
Michał W. Urbańczyk
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 жил өмнө |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 жил өмнө |
Michał W. Urbańczyk
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 жил өмнө |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 жил өмнө |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 жил өмнө |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 жил өмнө |
Frank Zago
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01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
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14 жил өмнө |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 жил өмнө |
Michał W. Urbańczyk
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18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 жил өмнө |
Ivan Savenko
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0f605256e9
- added new files to build system
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14 жил өмнө |
mateuszb
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0482195489
* bug 652 fixed
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14 жил өмнө |
mateuszb
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5e0b0e49b2
* bug 392 fixed
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14 жил өмнө |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 жил өмнө |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
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15 жил өмнө |
Michał W. Urbańczyk
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78f44dc648
Support for 16bpp displays. Possible optimizations.
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15 жил өмнө |
Michał W. Urbańczyk
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88e1636250
Fixed #15, #224, #370, #516
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15 жил өмнө |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 жил өмнө |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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15 жил өмнө |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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15 жил өмнө |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 жил өмнө |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 жил өмнө |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 жил өмнө |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 жил өмнө |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 жил өмнө |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 жил өмнө |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 жил өмнө |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 жил өмнө |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 жил өмнө |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 жил өмнө |