Ivan Savenko
|
90ff99d4eb
- fixed ancient #31
|
13 anos atrás |
Michał W. Urbańczyk
|
7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
|
13 anos atrás |
Michał W. Urbańczyk
|
e18419f5d2
* adventure map GUI should be properly blocked during AI turn
|
13 anos atrás |
Michał W. Urbańczyk
|
7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
|
13 anos atrás |
beegee1
|
156aa6e4d9
* Updated class - file - handling
|
14 anos atrás |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 anos atrás |
yupsi
|
583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
|
14 anos atrás |
Frank Zago
|
01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
|
14 anos atrás |
ori.bar
|
5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
|
14 anos atrás |
Michał W. Urbańczyk
|
18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
|
14 anos atrás |
Ivan Savenko
|
0f605256e9
- added new files to build system
|
14 anos atrás |
mateuszb
|
0482195489
* bug 652 fixed
|
14 anos atrás |
mateuszb
|
5e0b0e49b2
* bug 392 fixed
|
14 anos atrás |
mateuszb
|
b4edd10e6c
* beegee's comments patch
|
14 anos atrás |
Michał W. Urbańczyk
|
401b364ad7
Partially functional artifact screen.
|
15 anos atrás |
Michał W. Urbańczyk
|
78f44dc648
Support for 16bpp displays. Possible optimizations.
|
15 anos atrás |
Michał W. Urbańczyk
|
88e1636250
Fixed #15, #224, #370, #516
|
15 anos atrás |
Michał W. Urbańczyk
|
80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
|
15 anos atrás |
Michał W. Urbańczyk
|
e6f31b7500
Compilation fixes for VC10.
|
16 anos atrás |
Michał W. Urbańczyk
|
0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
|
16 anos atrás |
Michał W. Urbańczyk
|
226935fd89
More missing virtual d-tors. GCC should be pleased.
|
16 anos atrás |
Michał W. Urbańczyk
|
01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
|
16 anos atrás |
Michał W. Urbańczyk
|
d18b6c3d5a
Fixed #2, #10, #118, #209, #210
|
16 anos atrás |
Michał W. Urbańczyk
|
4151310be6
* better fix for #184 (should fix all related issues)
|
16 anos atrás |
Michał W. Urbańczyk
|
9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
|
16 anos atrás |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
|
16 anos atrás |
mateuszb
|
399f58f1af
* partially implemented puzzle map
|
16 anos atrás |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
|
16 anos atrás |
Michał W. Urbańczyk
|
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
|
16 anos atrás |
Michał W. Urbańczyk
|
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
|
16 anos atrás |