Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 лет назад |
Michał W. Urbańczyk
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 лет назад |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 лет назад |
Michał W. Urbańczyk
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 лет назад |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 лет назад |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 лет назад |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 лет назад |
Frank Zago
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01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
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14 лет назад |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 лет назад |
Michał W. Urbańczyk
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18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 лет назад |
Ivan Savenko
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0f605256e9
- added new files to build system
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14 лет назад |
mateuszb
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0482195489
* bug 652 fixed
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14 лет назад |
mateuszb
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5e0b0e49b2
* bug 392 fixed
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14 лет назад |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 лет назад |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
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15 лет назад |
Michał W. Urbańczyk
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78f44dc648
Support for 16bpp displays. Possible optimizations.
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15 лет назад |
Michał W. Urbańczyk
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88e1636250
Fixed #15, #224, #370, #516
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15 лет назад |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 лет назад |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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15 лет назад |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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16 лет назад |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 лет назад |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 лет назад |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 лет назад |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 лет назад |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 лет назад |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 лет назад |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 лет назад |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 лет назад |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 лет назад |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 лет назад |