Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 anni fa |
Michał W. Urbańczyk
|
7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 anni fa |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 anni fa |
Michał W. Urbańczyk
|
7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 anni fa |
beegee1
|
156aa6e4d9
* Updated class - file - handling
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14 anni fa |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
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14 anni fa |
yupsi
|
583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 anni fa |
Frank Zago
|
01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
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14 anni fa |
ori.bar
|
5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 anni fa |
Michał W. Urbańczyk
|
18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 anni fa |
Ivan Savenko
|
0f605256e9
- added new files to build system
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14 anni fa |
mateuszb
|
0482195489
* bug 652 fixed
|
14 anni fa |
mateuszb
|
5e0b0e49b2
* bug 392 fixed
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14 anni fa |
mateuszb
|
b4edd10e6c
* beegee's comments patch
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14 anni fa |
Michał W. Urbańczyk
|
401b364ad7
Partially functional artifact screen.
|
15 anni fa |
Michał W. Urbańczyk
|
78f44dc648
Support for 16bpp displays. Possible optimizations.
|
15 anni fa |
Michał W. Urbańczyk
|
88e1636250
Fixed #15, #224, #370, #516
|
15 anni fa |
Michał W. Urbańczyk
|
80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
|
15 anni fa |
Michał W. Urbańczyk
|
e6f31b7500
Compilation fixes for VC10.
|
16 anni fa |
Michał W. Urbańczyk
|
0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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16 anni fa |
Michał W. Urbańczyk
|
226935fd89
More missing virtual d-tors. GCC should be pleased.
|
16 anni fa |
Michał W. Urbańczyk
|
01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
|
16 anni fa |
Michał W. Urbańczyk
|
d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 anni fa |
Michał W. Urbańczyk
|
4151310be6
* better fix for #184 (should fix all related issues)
|
16 anni fa |
Michał W. Urbańczyk
|
9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 anni fa |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
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16 anni fa |
mateuszb
|
399f58f1af
* partially implemented puzzle map
|
16 anni fa |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 anni fa |
Michał W. Urbańczyk
|
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 anni fa |
Michał W. Urbańczyk
|
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 anni fa |