Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 年之前 |
Michał W. Urbańczyk
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 年之前 |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 年之前 |
Michał W. Urbańczyk
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 年之前 |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 年之前 |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 年之前 |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 年之前 |
Frank Zago
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01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
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14 年之前 |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 年之前 |
Michał W. Urbańczyk
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18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 年之前 |
Ivan Savenko
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0f605256e9
- added new files to build system
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14 年之前 |
mateuszb
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0482195489
* bug 652 fixed
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14 年之前 |
mateuszb
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5e0b0e49b2
* bug 392 fixed
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14 年之前 |
mateuszb
|
b4edd10e6c
* beegee's comments patch
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14 年之前 |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
|
15 年之前 |
Michał W. Urbańczyk
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78f44dc648
Support for 16bpp displays. Possible optimizations.
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15 年之前 |
Michał W. Urbańczyk
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88e1636250
Fixed #15, #224, #370, #516
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15 年之前 |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 年之前 |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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15 年之前 |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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16 年之前 |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 年之前 |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 年之前 |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 年之前 |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 年之前 |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 年之前 |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 年之前 |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 年之前 |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 年之前 |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 年之前 |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 年之前 |