Simeon Manolov 91101d26fa Remove std::vector inheritance 3 周之前
..
AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 年之前
BattleAction.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
BattleAction.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
BattleHex.h 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 3 月之前
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 8 月之前
BattleHexArray.h 4b0fe811ac Contains returns false instead of true for invalid hexes 7 月之前
BattleInfo.cpp 6ac57a7cfc Improvements to bonus system node types / propagators 3 月之前
BattleInfo.h 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 4 月之前
BattleLayout.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 3 月之前
BattleLayout.h 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 5 月之前
BattleProxy.cpp 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 5 月之前
BattleProxy.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 5 月之前
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
BattleStateInfoForRetreat.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 3 月之前
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 9 月之前
BattleUnitTurnReason.h 5550edeb9a Fix inability of unit to cast spell after receiving morale 5 月之前
CBattleInfoCallback.cpp 91101d26fa Remove std::vector inheritance 2 周之前
CBattleInfoCallback.h 10a4a3adee Fixes build warning in Potential Targets 1 月之前
CBattleInfoEssentials.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 3 月之前
CBattleInfoEssentials.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 5 月之前
CObstacleInstance.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 3 月之前
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 9 月之前
CPlayerBattleCallback.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 月之前
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
CUnitState.cpp b6e8731329 code review 3 月之前
CUnitState.h b6e8731329 code review 3 月之前
DamageCalculator.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 3 月之前
DamageCalculator.h 527885de21 Added VULNERABLE_FROM_BACK bonus 4 月之前
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 年之前
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 年之前
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 年之前
IBattleState.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 5 月之前
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 年之前
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 8 月之前
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
SideInBattle.cpp 200850f56f Add COMBAT_MANA_BONUS for Skyship 3 月之前
SideInBattle.h 200850f56f Add COMBAT_MANA_BONUS for Skyship 3 月之前
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
Unit.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 3 月之前
Unit.h 5c4ce61d57 Fix handling of double-wide creatures by BattleAI 5 月之前