Michał W. Urbańczyk
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2b18e0b821
Various fixes and refactorings. Restored client project to solution.
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преди 14 години |
Frank Zago
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1f9e97005f
When changing resolution, both screen? and res? must be set. Fixes #813.
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преди 14 години |
Frank Zago
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6dd9d416b4
Fixed #812.
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преди 14 години |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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преди 14 години |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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преди 14 години |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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преди 14 години |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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преди 14 години |
Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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преди 14 години |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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преди 14 години |
Michał W. Urbańczyk
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d88b6b1bb3
Interactive mode for ERM interpreter.
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преди 14 години |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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преди 14 години |
Michał W. Urbańczyk
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9775f88045
Version bump.
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преди 14 години |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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преди 14 години |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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преди 14 години |
beegee1
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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преди 14 години |
Ivan Savenko
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c6f1d87ede
- fix for #95 and #602
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преди 14 години |
Ivan Savenko
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7209f158a1
- gcc/Linux fixes
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преди 14 години |
Michał W. Urbańczyk
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207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
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преди 14 години |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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преди 15 години |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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преди 15 години |
Michał W. Urbańczyk
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a940daba5e
A handful of fixes for artifacts, minor for for battles.
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преди 15 години |
Michał W. Urbańczyk
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c1bd81abdd
Mostly fixed battle animations.
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преди 15 години |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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преди 15 години |
mateuszb
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af2c4633ad
* partially done duel mode
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преди 15 години |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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преди 15 години |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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преди 15 години |
mateuszb
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5806976a9a
* towards ConstTranssitivePointers in CGI
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преди 15 години |
DjWarmonger
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ea03273c8e
Some work towards useful AI:
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преди 15 години |
Ivan Savenko
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9771dd12ff
- changes in LodHandler:
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преди 15 години |
Michał W. Urbańczyk
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daeb3af67a
Early changes towards MP support.
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преди 15 години |