تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Michał W. Urbańczyk 2b18e0b821 Various fixes and refactorings. Restored client project to solution. 14 سال پیش
  Frank Zago 1f9e97005f When changing resolution, both screen? and res? must be set. Fixes #813. 14 سال پیش
  Frank Zago 6dd9d416b4 Fixed #812. 14 سال پیش
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 سال پیش
  Frank Zago 4cad2f4587 Cache the selected graphic resolution instead of looking it up many times. 14 سال پیش
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 سال پیش
  Michał W. Urbańczyk a043bfa44a * Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ] 14 سال پیش
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 سال پیش
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 سال پیش
  Michał W. Urbańczyk d88b6b1bb3 Interactive mode for ERM interpreter. 14 سال پیش
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 سال پیش
  Michał W. Urbańczyk 9775f88045 Version bump. 14 سال پیش
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 سال پیش
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 سال پیش
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 سال پیش
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 سال پیش
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 سال پیش
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 سال پیش
  Ivan Savenko 2ff07fa66a - Next part of animation system: 15 سال پیش
  Michał W. Urbańczyk ed07cfe073 Configurable duels. 15 سال پیش
  Michał W. Urbańczyk a940daba5e A handful of fixes for artifacts, minor for for battles. 15 سال پیش
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. 15 سال پیش
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 سال پیش
  mateuszb af2c4633ad * partially done duel mode 15 سال پیش
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 سال پیش
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 سال پیش
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 سال پیش
  DjWarmonger ea03273c8e Some work towards useful AI: 15 سال پیش
  Ivan Savenko 9771dd12ff - changes in LodHandler: 15 سال پیش
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. 15 سال پیش