História revízii

Autor SHA1 Správa Dátum
  Michał W. Urbańczyk 2b18e0b821 Various fixes and refactorings. Restored client project to solution. 14 rokov pred
  Frank Zago 1f9e97005f When changing resolution, both screen? and res? must be set. Fixes #813. 14 rokov pred
  Frank Zago 6dd9d416b4 Fixed #812. 14 rokov pred
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 rokov pred
  Frank Zago 4cad2f4587 Cache the selected graphic resolution instead of looking it up many times. 14 rokov pred
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 rokov pred
  Michał W. Urbańczyk a043bfa44a * Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ] 14 rokov pred
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 rokov pred
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 rokov pred
  Michał W. Urbańczyk d88b6b1bb3 Interactive mode for ERM interpreter. 14 rokov pred
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 rokov pred
  Michał W. Urbańczyk 9775f88045 Version bump. 14 rokov pred
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 rokov pred
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 rokov pred
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 rokov pred
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 rokov pred
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 rokov pred
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 rokov pred
  Ivan Savenko 2ff07fa66a - Next part of animation system: 15 rokov pred
  Michał W. Urbańczyk ed07cfe073 Configurable duels. 15 rokov pred
  Michał W. Urbańczyk a940daba5e A handful of fixes for artifacts, minor for for battles. 15 rokov pred
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. 15 rokov pred
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 rokov pred
  mateuszb af2c4633ad * partially done duel mode 15 rokov pred
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 rokov pred
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 rokov pred
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 rokov pred
  DjWarmonger ea03273c8e Some work towards useful AI: 15 rokov pred
  Ivan Savenko 9771dd12ff - changes in LodHandler: 15 rokov pred
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. 15 rokov pred