Michał W. Urbańczyk
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2b18e0b821
Various fixes and refactorings. Restored client project to solution.
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14 rokov pred |
Frank Zago
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1f9e97005f
When changing resolution, both screen? and res? must be set. Fixes #813.
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14 rokov pred |
Frank Zago
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6dd9d416b4
Fixed #812.
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14 rokov pred |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 rokov pred |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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14 rokov pred |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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14 rokov pred |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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14 rokov pred |
Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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14 rokov pred |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 rokov pred |
Michał W. Urbańczyk
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d88b6b1bb3
Interactive mode for ERM interpreter.
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14 rokov pred |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 rokov pred |
Michał W. Urbańczyk
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9775f88045
Version bump.
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14 rokov pred |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 rokov pred |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 rokov pred |
beegee1
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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14 rokov pred |
Ivan Savenko
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c6f1d87ede
- fix for #95 and #602
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14 rokov pred |
Ivan Savenko
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7209f158a1
- gcc/Linux fixes
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14 rokov pred |
Michał W. Urbańczyk
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207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
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14 rokov pred |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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15 rokov pred |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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15 rokov pred |
Michał W. Urbańczyk
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a940daba5e
A handful of fixes for artifacts, minor for for battles.
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15 rokov pred |
Michał W. Urbańczyk
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c1bd81abdd
Mostly fixed battle animations.
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15 rokov pred |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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15 rokov pred |
mateuszb
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af2c4633ad
* partially done duel mode
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15 rokov pred |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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15 rokov pred |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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15 rokov pred |
mateuszb
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5806976a9a
* towards ConstTranssitivePointers in CGI
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15 rokov pred |
DjWarmonger
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ea03273c8e
Some work towards useful AI:
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15 rokov pred |
Ivan Savenko
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9771dd12ff
- changes in LodHandler:
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15 rokov pred |
Michał W. Urbańczyk
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daeb3af67a
Early changes towards MP support.
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15 rokov pred |