Michał W. Urbańczyk
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2b18e0b821
Various fixes and refactorings. Restored client project to solution.
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vor 14 Jahren |
Frank Zago
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1f9e97005f
When changing resolution, both screen? and res? must be set. Fixes #813.
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vor 14 Jahren |
Frank Zago
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6dd9d416b4
Fixed #812.
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vor 14 Jahren |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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vor 14 Jahren |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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vor 14 Jahren |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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vor 14 Jahren |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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vor 14 Jahren |
Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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vor 14 Jahren |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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vor 14 Jahren |
Michał W. Urbańczyk
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d88b6b1bb3
Interactive mode for ERM interpreter.
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vor 14 Jahren |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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vor 14 Jahren |
Michał W. Urbańczyk
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9775f88045
Version bump.
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vor 14 Jahren |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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vor 14 Jahren |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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vor 14 Jahren |
beegee1
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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vor 14 Jahren |
Ivan Savenko
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c6f1d87ede
- fix for #95 and #602
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vor 14 Jahren |
Ivan Savenko
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7209f158a1
- gcc/Linux fixes
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vor 14 Jahren |
Michał W. Urbańczyk
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207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
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vor 14 Jahren |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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vor 15 Jahren |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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vor 15 Jahren |
Michał W. Urbańczyk
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a940daba5e
A handful of fixes for artifacts, minor for for battles.
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vor 15 Jahren |
Michał W. Urbańczyk
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c1bd81abdd
Mostly fixed battle animations.
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vor 15 Jahren |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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vor 15 Jahren |
mateuszb
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af2c4633ad
* partially done duel mode
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vor 15 Jahren |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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vor 15 Jahren |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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vor 15 Jahren |
mateuszb
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5806976a9a
* towards ConstTranssitivePointers in CGI
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vor 15 Jahren |
DjWarmonger
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ea03273c8e
Some work towards useful AI:
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vor 15 Jahren |
Ivan Savenko
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9771dd12ff
- changes in LodHandler:
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vor 15 Jahren |
Michał W. Urbańczyk
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daeb3af67a
Early changes towards MP support.
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vor 15 Jahren |