Michał W. Urbańczyk
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2b18e0b821
Various fixes and refactorings. Restored client project to solution.
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14 lat temu |
Frank Zago
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1f9e97005f
When changing resolution, both screen? and res? must be set. Fixes #813.
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14 lat temu |
Frank Zago
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6dd9d416b4
Fixed #812.
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14 lat temu |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 lat temu |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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14 lat temu |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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14 lat temu |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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14 lat temu |
Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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14 lat temu |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 lat temu |
Michał W. Urbańczyk
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d88b6b1bb3
Interactive mode for ERM interpreter.
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14 lat temu |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 lat temu |
Michał W. Urbańczyk
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9775f88045
Version bump.
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14 lat temu |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 lat temu |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 lat temu |
beegee1
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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14 lat temu |
Ivan Savenko
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c6f1d87ede
- fix for #95 and #602
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14 lat temu |
Ivan Savenko
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7209f158a1
- gcc/Linux fixes
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14 lat temu |
Michał W. Urbańczyk
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207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
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14 lat temu |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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15 lat temu |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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15 lat temu |
Michał W. Urbańczyk
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a940daba5e
A handful of fixes for artifacts, minor for for battles.
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15 lat temu |
Michał W. Urbańczyk
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c1bd81abdd
Mostly fixed battle animations.
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15 lat temu |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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15 lat temu |
mateuszb
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af2c4633ad
* partially done duel mode
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15 lat temu |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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15 lat temu |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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15 lat temu |
mateuszb
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5806976a9a
* towards ConstTranssitivePointers in CGI
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15 lat temu |
DjWarmonger
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ea03273c8e
Some work towards useful AI:
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15 lat temu |
Ivan Savenko
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9771dd12ff
- changes in LodHandler:
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15 lat temu |
Michał W. Urbańczyk
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daeb3af67a
Early changes towards MP support.
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15 lat temu |