Michał W. Urbańczyk
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2b18e0b821
Various fixes and refactorings. Restored client project to solution.
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14 anni fa |
Frank Zago
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1f9e97005f
When changing resolution, both screen? and res? must be set. Fixes #813.
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14 anni fa |
Frank Zago
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6dd9d416b4
Fixed #812.
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14 anni fa |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 anni fa |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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14 anni fa |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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14 anni fa |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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14 anni fa |
Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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14 anni fa |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 anni fa |
Michał W. Urbańczyk
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d88b6b1bb3
Interactive mode for ERM interpreter.
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14 anni fa |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 anni fa |
Michał W. Urbańczyk
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9775f88045
Version bump.
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14 anni fa |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 anni fa |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 anni fa |
beegee1
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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14 anni fa |
Ivan Savenko
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c6f1d87ede
- fix for #95 and #602
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14 anni fa |
Ivan Savenko
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7209f158a1
- gcc/Linux fixes
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14 anni fa |
Michał W. Urbańczyk
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207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
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14 anni fa |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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15 anni fa |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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15 anni fa |
Michał W. Urbańczyk
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a940daba5e
A handful of fixes for artifacts, minor for for battles.
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15 anni fa |
Michał W. Urbańczyk
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c1bd81abdd
Mostly fixed battle animations.
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15 anni fa |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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15 anni fa |
mateuszb
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af2c4633ad
* partially done duel mode
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15 anni fa |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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15 anni fa |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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15 anni fa |
mateuszb
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5806976a9a
* towards ConstTranssitivePointers in CGI
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15 anni fa |
DjWarmonger
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ea03273c8e
Some work towards useful AI:
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15 anni fa |
Ivan Savenko
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9771dd12ff
- changes in LodHandler:
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15 anni fa |
Michał W. Urbańczyk
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daeb3af67a
Early changes towards MP support.
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15 anni fa |