Michał W. Urbańczyk
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2b18e0b821
Various fixes and refactorings. Restored client project to solution.
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14 vuotta sitten |
Frank Zago
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1f9e97005f
When changing resolution, both screen? and res? must be set. Fixes #813.
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14 vuotta sitten |
Frank Zago
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6dd9d416b4
Fixed #812.
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14 vuotta sitten |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 vuotta sitten |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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14 vuotta sitten |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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14 vuotta sitten |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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14 vuotta sitten |
Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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14 vuotta sitten |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 vuotta sitten |
Michał W. Urbańczyk
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d88b6b1bb3
Interactive mode for ERM interpreter.
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14 vuotta sitten |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 vuotta sitten |
Michał W. Urbańczyk
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9775f88045
Version bump.
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14 vuotta sitten |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 vuotta sitten |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 vuotta sitten |
beegee1
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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14 vuotta sitten |
Ivan Savenko
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c6f1d87ede
- fix for #95 and #602
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14 vuotta sitten |
Ivan Savenko
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7209f158a1
- gcc/Linux fixes
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14 vuotta sitten |
Michał W. Urbańczyk
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207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
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14 vuotta sitten |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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15 vuotta sitten |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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15 vuotta sitten |
Michał W. Urbańczyk
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a940daba5e
A handful of fixes for artifacts, minor for for battles.
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15 vuotta sitten |
Michał W. Urbańczyk
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c1bd81abdd
Mostly fixed battle animations.
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15 vuotta sitten |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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15 vuotta sitten |
mateuszb
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af2c4633ad
* partially done duel mode
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15 vuotta sitten |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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15 vuotta sitten |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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15 vuotta sitten |
mateuszb
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5806976a9a
* towards ConstTranssitivePointers in CGI
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15 vuotta sitten |
DjWarmonger
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ea03273c8e
Some work towards useful AI:
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15 vuotta sitten |
Ivan Savenko
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9771dd12ff
- changes in LodHandler:
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15 vuotta sitten |
Michał W. Urbańczyk
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daeb3af67a
Early changes towards MP support.
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15 vuotta sitten |