Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 سال پیش |
Michał W. Urbańczyk
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 سال پیش |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 سال پیش |
Michał W. Urbańczyk
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 سال پیش |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 سال پیش |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 سال پیش |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 سال پیش |
Frank Zago
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01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
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14 سال پیش |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 سال پیش |
Michał W. Urbańczyk
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18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 سال پیش |
Ivan Savenko
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0f605256e9
- added new files to build system
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14 سال پیش |
mateuszb
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0482195489
* bug 652 fixed
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14 سال پیش |
mateuszb
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5e0b0e49b2
* bug 392 fixed
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14 سال پیش |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 سال پیش |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
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15 سال پیش |
Michał W. Urbańczyk
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78f44dc648
Support for 16bpp displays. Possible optimizations.
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15 سال پیش |
Michał W. Urbańczyk
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88e1636250
Fixed #15, #224, #370, #516
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15 سال پیش |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 سال پیش |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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15 سال پیش |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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15 سال پیش |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 سال پیش |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 سال پیش |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 سال پیش |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 سال پیش |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 سال پیش |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 سال پیش |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 سال پیش |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 سال پیش |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 سال پیش |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 سال پیش |