Michał W. Urbańczyk
|
2b18e0b821
Various fixes and refactorings. Restored client project to solution.
|
14 роки тому |
Frank Zago
|
1f9e97005f
When changing resolution, both screen? and res? must be set. Fixes #813.
|
14 роки тому |
Frank Zago
|
6dd9d416b4
Fixed #812.
|
14 роки тому |
Frank Zago
|
c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
|
14 роки тому |
Frank Zago
|
4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
|
14 роки тому |
Ivan Savenko
|
8054c85091
- some work on sound and music players:
|
14 роки тому |
Michał W. Urbańczyk
|
a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
|
14 роки тому |
Michał W. Urbańczyk
|
05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
|
14 роки тому |
beegee1
|
55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
|
14 роки тому |
Michał W. Urbańczyk
|
d88b6b1bb3
Interactive mode for ERM interpreter.
|
14 роки тому |
Michał W. Urbańczyk
|
580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
|
14 роки тому |
Michał W. Urbańczyk
|
9775f88045
Version bump.
|
14 роки тому |
Michał W. Urbańczyk
|
601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
|
14 роки тому |
beegee1
|
66b708c168
* PreGame interface gets now redrawn every frame.
|
14 роки тому |
beegee1
|
157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
|
14 роки тому |
Ivan Savenko
|
c6f1d87ede
- fix for #95 and #602
|
14 роки тому |
Ivan Savenko
|
7209f158a1
- gcc/Linux fixes
|
14 роки тому |
Michał W. Urbańczyk
|
207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
|
14 роки тому |
Ivan Savenko
|
2ff07fa66a
- Next part of animation system:
|
15 роки тому |
Michał W. Urbańczyk
|
ed07cfe073
Configurable duels.
|
15 роки тому |
Michał W. Urbańczyk
|
a940daba5e
A handful of fixes for artifacts, minor for for battles.
|
15 роки тому |
Michał W. Urbańczyk
|
c1bd81abdd
Mostly fixed battle animations.
|
15 роки тому |
Michał W. Urbańczyk
|
2cf6729eee
Towards duel support.
|
15 роки тому |
mateuszb
|
af2c4633ad
* partially done duel mode
|
15 роки тому |
mateuszb
|
49083c4e5a
* ConstTransitive CGI more or less done
|
15 роки тому |
mateuszb
|
b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
|
15 роки тому |
mateuszb
|
5806976a9a
* towards ConstTranssitivePointers in CGI
|
15 роки тому |
DjWarmonger
|
ea03273c8e
Some work towards useful AI:
|
15 роки тому |
Ivan Savenko
|
9771dd12ff
- changes in LodHandler:
|
15 роки тому |
Michał W. Urbańczyk
|
daeb3af67a
Early changes towards MP support.
|
15 роки тому |