mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 年 前 |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 年 前 |
mateuszb
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560315bc48
* SlotID refactoring
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12 年 前 |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 年 前 |
mateuszb
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bda766b697
* refactoring
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12 年 前 |
mateuszb
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8a8eecd063
* refactoring
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12 年 前 |
mateuszb
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d540723739
* refactoring
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12 年 前 |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 年 前 |
mateuszb
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0003d30991
* refactoring
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12 年 前 |
mateuszb
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9dd60b6dbe
* refactoring
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12 年 前 |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 年 前 |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 年 前 |
mateuszb
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dc091a1ce1
* some work on hero crossover; still buggy
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12 年 前 |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 年 前 |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 年 前 |
mateuszb
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f3f4a7633d
* fixed 1085
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13 年 前 |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 年 前 |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 年 前 |
Michał W. Urbańczyk
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a14f381d48
Fixed #1055 - hang when creature performed automatic (not controleld by player) action.
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13 年 前 |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 年 前 |
DjWarmonger
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b86706d58c
Commander can now die in a battle and will be automatically rised when visiting town.
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13 年 前 |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 年 前 |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 年 前 |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 年 前 |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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13 年 前 |
DjWarmonger
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ee2768ab07
- Some work for commanders
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13 年 前 |
DjWarmonger
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bd2a0c2a2b
"You have captured enemy artifact" window. All arts from commander & stacks will also be looted.
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13 年 前 |
DjWarmonger
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25bdcd3cab
- Fixed wrong creature teleported
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13 年 前 |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 年 前 |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 年 前 |