mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 gadi atpakaļ |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 gadi atpakaļ |
mateuszb
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560315bc48
* SlotID refactoring
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12 gadi atpakaļ |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 gadi atpakaļ |
mateuszb
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bda766b697
* refactoring
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12 gadi atpakaļ |
mateuszb
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8a8eecd063
* refactoring
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12 gadi atpakaļ |
mateuszb
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d540723739
* refactoring
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12 gadi atpakaļ |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 gadi atpakaļ |
mateuszb
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0003d30991
* refactoring
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12 gadi atpakaļ |
mateuszb
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9dd60b6dbe
* refactoring
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12 gadi atpakaļ |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 gadi atpakaļ |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 gadi atpakaļ |
mateuszb
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dc091a1ce1
* some work on hero crossover; still buggy
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12 gadi atpakaļ |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 gadi atpakaļ |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 gadi atpakaļ |
mateuszb
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f3f4a7633d
* fixed 1085
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13 gadi atpakaļ |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 gadi atpakaļ |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 gadi atpakaļ |
Michał W. Urbańczyk
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a14f381d48
Fixed #1055 - hang when creature performed automatic (not controleld by player) action.
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13 gadi atpakaļ |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 gadi atpakaļ |
DjWarmonger
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b86706d58c
Commander can now die in a battle and will be automatically rised when visiting town.
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13 gadi atpakaļ |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 gadi atpakaļ |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 gadi atpakaļ |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 gadi atpakaļ |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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13 gadi atpakaļ |
DjWarmonger
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ee2768ab07
- Some work for commanders
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13 gadi atpakaļ |
DjWarmonger
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bd2a0c2a2b
"You have captured enemy artifact" window. All arts from commander & stacks will also be looted.
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13 gadi atpakaļ |
DjWarmonger
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25bdcd3cab
- Fixed wrong creature teleported
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13 gadi atpakaļ |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 gadi atpakaļ |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 gadi atpakaļ |