mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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пре 12 година |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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пре 12 година |
mateuszb
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560315bc48
* SlotID refactoring
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пре 12 година |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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пре 12 година |
mateuszb
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bda766b697
* refactoring
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пре 12 година |
mateuszb
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8a8eecd063
* refactoring
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пре 12 година |
mateuszb
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d540723739
* refactoring
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пре 12 година |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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пре 12 година |
mateuszb
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0003d30991
* refactoring
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пре 12 година |
mateuszb
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9dd60b6dbe
* refactoring
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пре 12 година |
mateuszb
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f1c78e3260
* creature ID refactoring
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пре 12 година |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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пре 12 година |
mateuszb
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dc091a1ce1
* some work on hero crossover; still buggy
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пре 12 година |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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пре 12 година |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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пре 12 година |
mateuszb
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f3f4a7633d
* fixed 1085
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пре 13 година |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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пре 13 година |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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пре 13 година |
Michał W. Urbańczyk
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a14f381d48
Fixed #1055 - hang when creature performed automatic (not controleld by player) action.
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пре 13 година |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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пре 13 година |
DjWarmonger
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b86706d58c
Commander can now die in a battle and will be automatically rised when visiting town.
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пре 13 година |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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пре 13 година |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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пре 13 година |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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пре 13 година |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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пре 13 година |
DjWarmonger
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ee2768ab07
- Some work for commanders
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пре 13 година |
DjWarmonger
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bd2a0c2a2b
"You have captured enemy artifact" window. All arts from commander & stacks will also be looted.
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пре 13 година |
DjWarmonger
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25bdcd3cab
- Fixed wrong creature teleported
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пре 13 година |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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пре 13 година |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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пре 13 година |